![]() Despite the multiple name changes, Xojo continues to be associated with the BASIC language, and Xojo, Inc. calls it "the spiritual successor to Visual BASIC". The Xojo programming environment and programming language is developed and commercially. The Xojo IDE is currently available for Microsoft Windows, Mac OS X, 32-bit x86 Linux, and can compile 32-bit and 64-bit applications for Windows (Windows XP and higher), Mac OS X (running on Intel-based Macs using the Cocoa frameworks), x86 Linux, iOS, the web, and Raspberry Pi. The 2015r3 release includes 64-bit support for Desktop, Web and Console. Xojo is self-hosted: the Xojo IDE is built with the current release of Xojo. The 2015r3 release includes 64-bit support for Desktop, Web and Console targets as well as a new platform, Raspberry Pi. ![]() Once you've added the project to CodeKit 3, you can safely delete that file.In 2016 Xojo was awarded the Big Innovation Award from the Business Intelligence Group for being an "innovative" development tool that has "brought new ideas to life". Note: You may also see a file named dekit2, if you migrated your project from CodeKit 2.x. Remove ones you're not working on and add them back when you are. Keep only a handful of projects in CodeKit at once. If you remove the project from CodeKit, then add it back or add it to CodeKit on a different Mac, the app reads this file and recreates your project exactly as it was. When you change a setting in the UI, that file updates immediately. Project Config FilesĬodeKit stores your project's settings in a file named dekit3. This applies to Subversion and Mercurial, too. Click one for details or watch the screencasts:īe sure to read the CodeKit + Git section. Here's some common tasks folks do with CodeKit. Just tell CodeKit what settings you want to start with. You don't have to change a bunch of settings every time you add a new project. Read Setting Language Options for details. Tweak SettingsĬlick the gear icon on the left side of the window to open the Project Settings area. See the "Complex Sites" section in Browser Refreshing. ![]() If your project needs server-side processing (PHP, Cookies, etc), there's one switch to flip. ![]() CodeKit will automatically refresh and sync all of them. to the same network as the Mac running CodeKit, then enter this address on each device. This opens a special address in your browser. PreviewĬlick the "Preview" button in the top-right corner. When you save files, the app will process them appropriately and then refresh your browser. (See CodeKit Frameworks for info about the bottom section.)ĬodeKit is now watching that folder. To start, drag your website's folder onto the window and drop it on the top section. Close Topics First Steps: Getting Started Live-Reload Browsers Browser Sync Set Language Options Set Output Paths & Action Second Steps: Defaults For New Projects Build Your Project Set Target Browsers Stuff To Know: CodeKit + Git Troubleshooting License Recovery PostCSS Tools: Autoprefixer PurgeCSS CSSO Custom PostCSS Plugins Other Tools: npm Babel - (JS Transpiler) Terser - (JS Minifier) Rollup - (JS Bundler) Cache-Buster HTML-Minifier Libsass Bless Languages: Sass Less Stylus JavaScript CoffeeScript TypeScript Pug Haml Slim Kit Markdown JSON Image Optimizers: WebP PNG JPEG SVG GIF Frameworks: CodeKit Frameworks Tailwind Bootstrap Bourbon Bitters Zurb Foundation Susy Nib Jeet Syntax Checkers: ESLint Advanced: Hooks Environment Variables Adding Custom Languages Team Workflows Scripting CodeKit Editor Plugins: Nova Atom Sublime Text Coda 2 More Read-Only Mode Upgrading From 2.0 FAQ 1.
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